AI Insights · Timothy · September 2024
Top 5 Fish Games Performance on Unified Platform in Romania, Q3 2024
Explore the third quarter performance trends of the top fish-themed mobile games in Romania, with insights into downloads, revenue, and active users from Sensor Tower.
In the third quarter of 2024, the top fish-themed games on the unified platform in Romania showcased varied performance trends in terms of downloads, revenue, and active users. Let's delve into the specifics for each game, based on data from Sensor Tower.
Fishdom from Playrix saw a notable peak in weekly downloads of approximately 14K at the end of July, followed by a gradual decline to around 4.4K by the end of September. Its weekly revenue exhibited a steady upward trend, reaching a high of nearly $20.3K in early September. Active users initially increased to over 55K mid-July, but decreased to around 37K by the end of the quarter.
Fishdom Solitaire, also from Playrix, experienced relatively stable weekly downloads, peaking at 52 in the last week of September. Revenue fluctuated modestly, with a high of $742 in early September. The active user base remained consistent, hovering around 1.6K to 2K throughout the quarter.
Hungry Shark Evolution by Ubisoft Entertainment, displayed a surge in downloads, reaching 8.7K in early September. Weekly revenue peaked at $375 in the same period, before stabilizing. Active users showed a significant increase, peaking at approximately 27.5K in early September, before settling around 13.4K by the end of the quarter.
World of Water from StarFortune had modest download numbers, with a gradual decline to 69 by the end of September. Revenue remained low throughout the quarter, with a slight increase to $243 in the final week. Active users decreased slightly over the period, ending at 365.
Hungry Shark World, another title from Ubisoft Entertainment, experienced a decline in downloads, bottoming out at 543 mid-September, before recovering to over 1K by the end of the month. Revenue saw minor fluctuations, peaking at $298 in mid-August. The active user count decreased from an initial 10.1K to approximately 8.9K by the end of the quarter.
For more detailed insights into the performance of these apps, visit Sensor Tower.